Engineering Blog

Engineering decisions, design patterns, and the stories behind building 18 open-source tools.
No fluff. Just build notes and lessons learned.

Why We Built Prefers-Reduced-Motion Into Every Animation

Motion-heavy UIs are everywhere. Starfields, physics simulations, pulsing glows—they look great, but they can make some users dizzy, nauseous, or worse. Here's how we built a comprehensive reduced-motion mode into Neorgon's hub, why it matters, and what we learned about accessibility-first engineering.

Read more